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1. Rollback ECM to the Way It Used to Be! - in Ships and Modules [original thread]
I love the random element tbh, but I prefered the old range mechanism. If it can be locked it should be able to be jammed.
- by Brer Lapin - at 2006.06.19 05:53:00
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2. Nerf T2 long range ammo - in Ships and Modules [original thread]
Half all optimal ranges double falloffs. Dial down the damage dealt to 50-66% on all weapons. IMHO
- by Brer Lapin - at 2006.06.19 05:48:00
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3. A word on why Caldari are the most popular race - in Skill Discussions [original thread]
Especially cause their not capitolists :D Typical liberal cant read ;)
- by Brer Lapin - at 2006.06.19 05:41:00
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4. Skills for ratting in a Ferox - in Skill Discussions [original thread]
Shield Upgrades 1, Tac Shield Manipulation 4 & the Shield compensation skills. Energy Emissions & Heavy missiles. Battlecruiser 3+ Thats it its more about fitting to fight correctly. Personally I favour the standard :- 5 heavies + 2 Med Nosfera...
- by Brer Lapin - at 2006.06.19 05:35:00
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5. Book Mark alteration idea - in Issues, Workarounds & Localization [original thread]
Totally agree with Reggie. 5km wont be insta, you can still be WTFPWN sniped, haulers will still be slow meat, frigs & shuttles will still zip to the gate. Everyone apart from BM makers much happier.
- by Brer Lapin - at 2006.06.19 04:50:00
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6. I want a loot to cargohold button on Loot cans. - in Player Features and Ideas Discussion [original thread]
Signed Id love this feature its just damned annoying I can scoop drones/secure cans/wahtever but not a simple loot can
- by Brer Lapin - at 2006.06.19 04:42:00
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7. Paint your own Ships? - in Player Features and Ideas Discussion [original thread]
Bloody stupid idea, too much lag, far too many opportunities for swastikas boobs etc. Corp logos Id accept but frankly 99.9% of serious players will turn it off
- by Brer Lapin - at 2006.06.19 04:26:00
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8. Nos, webbers - potential uberweapons. - in Player Features and Ideas Discussion [original thread]
Erm none of the weapon systems , defences (shields primarily) or technologies are explained scientifically. I dont know how to break this to you but this is a game in a science fiction universe ;D.
- by Brer Lapin - at 2006.06.19 04:25:00
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9. The 2+ bil TSB heist... - in Player Gatherings and Events [original thread]
Makes you wonder what occured when they left it all there. Newb1 :- Erm guys are you 'sure' its OK to leave all this sitting here Vet1 :- STFU Newb Im like totally leet & ninja with my uberos SS skillorez, fap fap fap WTFPWNBBQ Stupid bastards s...
- by Brer Lapin - at 2006.06.09 15:20:00
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10. how to fix logistics ships... - in EVE General Discussion [original thread]
Edited by: Brer Lapin on 08/06/2006 23:24:46 Lol Aeues & yes agreed Logistics ships seem fairly pointless in 'real' fleet battles. Personally Id give them truly obscene ranges. My brothers just got into the game & was looking for a support ...
- by Brer Lapin - at 2006.06.08 23:22:00
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11. Race Linage - in EVE New Citizens Q&A [original thread]
Gallente are Liberal frenchmen Minmatar are put upon tribal slaves Amarr are overly religious colonialists Caldari are a Socialist Corpocracy. To quote the average Caldari corporation 'All for the good of the many'. Internally their socialist ...
- by Brer Lapin - at 2006.06.06 17:44:00
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12. Possible BM fix... - in EVE General Discussion [original thread]
Gate registration
- by Brer Lapin - at 2006.06.06 17:37:00
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13. A word on why Caldari are the most popular race - in Skill Discussions [original thread]
/me shield tanks Jabaa
- by Brer Lapin - at 2006.06.06 17:37:00
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14. Assault Launcher Improvement - in Player Features and Ideas Discussion [original thread]
Originally by: Malthros Zenobia Originally by: Lienzo I would love to see cruisers as the archetype frigate removal platform. We have Frigate killing platforms, they're called destroyers. Sorry Im new to this post so this ...
- by Brer Lapin - at 2006.06.05 12:47:00
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15. my take on fleet focused fire "Targeting interference" - in Player Features and Ideas Discussion [original thread]
I like it good idea addressed earlier as well. Maya leave empire anything targetting you in 0.0 is hostile end of abuse. Other waste of space you contribute nothing. Goodday sir.
- by Brer Lapin - at 2006.06.05 12:42:00
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16. Racial Ship Gang Bonuses - in Player Features and Ideas Discussion [original thread]
Pimping a concept ... off topic but still. All Caldari by default should do +5% damage to Caldari ships. repeat 3 times ;D based on the premise a Caldari whos worked with these ships all his life is going to know where to hit & where the targets...
- by Brer Lapin - at 2006.06.05 12:40:00
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17. The end of "XXX is Primary" as the main fleet tactic. - in Player Features and Ideas Discussion [original thread]
Originally by: Dutarro Yet another idea to nerf focused fire: Each ship that locks or attempts to lock a target reduces the target's effective signature radius. The first few attackers can lock normally, but as more and more targeting sig...
- by Brer Lapin - at 2006.06.05 12:34:00
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18. A new use for 'Tactical Shield Manipulation' - idea - in Player Features and Ideas Discussion [original thread]
I like it possibly using modules of a specific type that boosts that range from the others resistances. PMSFL at the anti-shield example, trollers demonstrating their llack of knowledge of how shield resistance calculations work.
- by Brer Lapin - at 2006.06.05 12:26:00
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19. Missile Defenses - in Player Features and Ideas Discussion [original thread]
Originally by: Humpalot Originally by: Maya Rkell Okay, so then (since missiles are currently balanced). you need to raise missile damage to compensate, ad that stuffs everyone WITHOUT a missile defence. Balanced? How so? Mis...
- by Brer Lapin - at 2006.06.05 12:22:00
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20. Another suggestion for insta replacement... - in Player Features and Ideas Discussion [original thread]
I think Drizits idea is fantastic, Gate registration.
- by Brer Lapin - at 2006.06.05 12:12:00
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